News & Events

05Jan

HowTo: Providing a translation sheet for your game

Localizion is key to turn a good game into a successful game. If Softgames chooses to publish your HTML5 game we provide translations for all currently supported languages on our platform. Today I want to discuss how to set up the translation sheet for your HTML5 game in a way that makes it easy to […]

 

06Jun

General Requirements for HTML5 Games

Please follow these basic reuirements and guidelines when testing a game. Make sure the game accomplishes all of them.   Graphics & UI: Game should have a loading screen. Game should have softgames logo in loading screen. Game should have a ‘more games’ button, in text or game icon, redirecting to ‘m.softgames.de’. Game should have […]

 

01Sep

How To: Make HTML5 games work without a LocalStorage Object

Sometimes it’s necessary to be able to store and retrieve data for a HTML5 game even when the localStorage Object is not available (e.g. When the user is playing the game in incognito mode). An easy way to deal with this situation, is to create a proxy-saver. In order to do this you need to: […]

 

30Jul

How To: Make HTML5 games fit for desktop and mobile screens.

When designing your HTML5 game for the mobile market you will always come to the point of deciding if the game should be played on landscape or portrait modes. Of course it depends on the game design and on the gameplay you are creating, which of these 2 modes serves the purpose of enhancing the […]