News & Events
Please follow these basic reuirements and guidelines when testing a game. Make sure the game accomplishes all of them. Graphics & UI: Game should have a loading screen. Game should have softgames logo in loading screen. Game should have a ‘more games’ button, in text or game icon, redirecting to ‘m.softgames.de’. Game should have […]
Sometimes it’s necessary to be able to store and retrieve data for a HTML5 game even when the localStorage Object is not available (e.g. When the user is playing the game in incognito mode). An easy way to deal with this situation, is to create a proxy-saver. In order to do this you need to: […]
When designing your HTML5 game for the mobile market you will always come to the point of deciding if the game should be played on landscape or portrait modes. Of course it depends on the game design and on the gameplay you are creating, which of these 2 modes serves the purpose of enhancing the […]
SOFTGAMES is sponsoring and speaking at GMIC – Global Mobile Internet Conference 2015 in Bejing (28 – 30th April 2015). Join the talk of SOFTGAMES CEO Alexander Krug about “How to successfully distribute HTML5 games overseas” during the Global Game Summit on Tuesday, 28th of April, 14:40 – 14:55 or step by at our booth […]
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6. Nov. 2018
games:net Industry Day (Berlin)