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If there is a circle in your game, it would be great if it is a circle regardless of the device your game is playing on. Okay, let me explain it by an example. Your game canvas is 480×800 pixel. Now there are three different approaches to handle this canvas. FIX – this is the […]
CEO Alexander Krug spoke at Casual Connect Asia, where he provided an overview of how HTML5 is working right now. “If you look at the numbers, you can understand that flash gaming is not the future anymore,” he says. “Everybody who is doing flash games should switch to HTML5 probably, or also to a turn […]
To solve the issue of game loading time there are a couple of points to take into account: 1- Try to reduce the total number of requests the game makes. The less number of requests the faster the game will load. A good number of requests to have is 70. So the index.html, all the […]
Here are some more tips to make your game a wonderful experience for the users: Desktop: Always check your game on desktop after finishing it. Make sure that the “desktop” display of the game is centered, if game is portrait. Don’t let your game display be to the left or to the right, a well centered […]
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