News & Events
CEO Alexander Krug spoke at Casual Connect Asia, where he provided an overview of how HTML5 is working right now. “If you look at the numbers, you can understand that flash gaming is not the future anymore,” he says. “Everybody who is doing flash games should switch to HTML5 probably, or also to a turn […]
To solve the issue of game loading time there are a couple of points to take into account: 1- Try to reduce the total number of requests the game makes. The less number of requests the faster the game will load. A good number of requests to have is 70. So the index.html, all the […]
Here are some more tips to make your game a wonderful experience for the users: Desktop: Always check your game on desktop after finishing it. Make sure that the “desktop” display of the game is centered, if game is portrait. Don’t let your game display be to the left or to the right, a well centered […]
To solve the issue of debugging on mobile phones whose OS have limited capability to throw JS console output, and also for a very easy way to check if your app is working correctly, is to add the following line within the <body> of your index.html file: <script src=”http://markknol.github.io/console-log-viewer/console-log-viewer.js”></script> This will produce a console output […]
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Meet us in person
20.-21. January 2020
PG Connects 2020 (London)