News & Events

22Aug

chatbots, html5 games

Chatbots: Messengers Are The New Gaming Platforms

“2016 is the year of messaging,” said Alexander Krug, CEO and founder of Softgames. “Messaging is about to become the new platform, and chatbots are becoming the new apps.” Messaging apps are about to become meta-platforms featuring all sorts of services besides messaging. For example, in the future you will not leave your chat app […]

 

12Jan

HowTo: Stop and resume game music and sound effects during advertisements

Some of the provided SG Hooks library methods will trigger banner and video advertisements to display in front of your game. During this time the game and the sound should ideally stop. If stopping the game is not feasible at least the volume of sound effects and music should be lowered completely. The specific methods […]

 

05Jan

HowTo: Providing a translation sheet for your game

Localizion is key to turn a good game into a successful game. If Softgames chooses to publish your HTML5 game we provide translations for all currently supported languages on our platform. Today I want to discuss how to set up the translation sheet for your HTML5 game in a way that makes it easy to […]

 

06Jun

General Requirements for HTML5 Games

Please follow these basic reuirements and guidelines when testing a game. Make sure the game accomplishes all of them.   Graphics & UI: Game should have a loading screen. Game should have softgames logo in loading screen. Game should have a ‘more games’ button, in text or game icon, redirecting to ‘m.softgames.de’. Game should have […]